⚽
CAPTAIN TSUBASA -RIVALS-
  • 📈Introduction
  • 🎯Project Goals
    • Creating a New Game Experience
    • Realizing a Sustainable Economy
    • Value Enhancement in $TSUGT
  • 👕Player NFT and Training Functions
    • Rarity / Level
    • Parameter / VS Parameter
    • Attributes/Cards
    • Special skill
    • Skills
    • Support Slots/Characters
    • Physical Condition/Refresh
    • Player mint
    • Player Packs and Probability
    • Fusion
    • Inheritance(Special moves and Skills)
    • Stadium
  • ⚽Gameplay
  • 🔰Free to Play
    • Basic Rules
  • ⚽Rival Mode
    • Basic Rules
    • Cost: Energy
    • Reward: TSUBASAUT
    • Reward: Treasure Box/Items
  • 🏆PvP mode
    • Preparation
    • Game Flow
    • PvP Rules
    • Goalkeepers
    • Cost: PvP Tickets
    • Reward: Rival Cards
  • 🥇How to play ARENA
    • Match Preparation
    • Game Flow
    • New Feature: Position buffs
    • New Feature: Support players
    • Stamina
    • Retirement
    • Rules
    • Cost
    • Rewards
  • 👊How to play ARENA SpecialMatch
    • Cost
    • Opponents and Special rules
    • Rewards
  • 🛒Shop/ Market Place
  • 💙Invites/Rentals
  • 💰Tokens
    • Token Types
    • Suppression of Token Volatility
  • 🛣️Roadmap
  • 🔐Security
  • 📝Change log
  • 🇯🇵日本語 (Language)
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  • Player Pack Rarity Probability
  • Player Rarity Probability
  • Player Attributes
  • Player Position
  1. Player NFT and Training Functions

Player Packs and Probability

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Last updated 10 months ago

Player Packs

Newly created players appear as unopened "Player Packs". You will be able to see which players you have acquired only when you open them.

Unopened player packs can be owned outright or traded in the marketplace.

Player Pack Rarity Probability

As shown in the diagram above, the Player Pack rarity is determined by the rarity of the Parent Player.

The only initially implemented rarity of a player pack is Common/Uncommon/Rare.

Player Rarity Probability

The rarity probability of a Player that can be acquired by opening a Player Pack is determined by the rarity of the Parent Player, as shown in the diagram above.

Player Attributes

The attributes of the Child Players are determined by the attributes of the Parent Players, as shown in the diagram above.

Player Position

The position of a player is determined by the position of the Parent Player, as shown in the diagram.

*Link to the

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spreadsheet