> For the complete documentation index, see [llms.txt](https://captain-tsubasa-rivals.gitbook.io/en/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://captain-tsubasa-rivals.gitbook.io/en/player-nft-and-training-functions/attributes-cards.md).

# Attributes/Cards

## Attributes

Each player has one of the following attributes: <mark style="color:red;">**Toughness**</mark>**,&#x20;**<mark style="color:blue;">**Agility**</mark>, and <mark style="color:green;">**Skill**</mark>.<br>

<figure><img src="/files/rOybbQ2hE59zNgSFzjgj" alt=""><figcaption></figcaption></figure>

## Cards

\
Each Player holds 6 Cards that are used in the RIVAL mode (PvE) as commands.

* The attributes of each card are related to each other in a three-way relationship as follows.&#x20;
  * <mark style="color:red;">**Toughness**</mark> is stronger than <mark style="color:green;">**Skill**</mark>
  * <mark style="color:blue;">**Agility**</mark> is stronger than <mark style="color:red;">**Toughness**</mark>&#x20;
  * <mark style="color:green;">**Skill**</mark> is stronger than <mark style="color:blue;">**Agility**</mark>
* The attribute of the first Card is always the same as the Player.
* The attribute of the second Card and after are randomly assigned.
