> For the complete documentation index, see [llms.txt](https://captain-tsubasa-rivals.gitbook.io/en/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://captain-tsubasa-rivals.gitbook.io/en/how-to-play-arena-specialmatch/rewards.md).

# Rewards

## Reward: $TSUGT

* SpecialMatch rewards are $TSUGT.
* The amount of SpecialMatch rewards calculated from the overall $TSUGT consumption of the game will determine the reward per SpecialMatch for the week.
* The reward amount of each SpecialMatch will depend on the number of people that got SpecialMatch tickets.
* Winning all three turns earns more $TSUGT.

### There are several ways to further increase your $TSUGT earnings

* The amount of $TSUGT earned is maximized by satisfying the bonus conditions of each stage, which are also available in the Rival mode.
* Bonus conditions in this mode are different from those in Rival mode and do not always appear.
* The appearance of the bonus is controlled by the number of fusions.

## Reward： Treasure box/ Items

In SpecialMatch, treasure chests may be dropped according to the Luck (luck) parameter of the players used.

| Luck | Drop Rate |
| ---- | --------- |
| 10   | 11.9%     |
| 30   | 32.0%     |
| 50   | 50.7%     |
| 70   | 68.7%     |
| 90   | 86.1%     |

The rewards are as follows.

#### ARENA Treasure Box A

<figure><img src="/files/zOj2Uwl9TciXoEkKs1y8" alt=""><figcaption></figcaption></figure>

#### ARENA Treasure BOX B

<figure><img src="/files/Km7DP1MLJgJVTCetdxOd" alt=""><figcaption></figcaption></figure>
