📝Change log
10th Jul 2024 Update
Player mint: updated "Mint Cost" Table
Player Packs and Probability:updated "Player Pack Rarity Probability"
Player Packs and Probability:updated "Player Rarity Probability"
Fusion:updated "Fusion Partner" Table
Fusion:updated "Cost" Table
Stadium:updated "Probability of occurrence of packs with mint rarity increase"
24th Jan 2024 Update
Update Free to Play: addition of Free to Play section
Fusion: updated cost table/fusion partner table image
Arena PvP: Gacha reward image updated
Arena SpecialMatch Rewards: updated Treasure Chest A and Treasure Chest B reward chart
Stadium: Updated cost table/added description of mint rarity increase
Other minor changes including correction of wording
8th Sep 2023 Update
Added "Value Enhancement" in $TSUGT in Project Goals
Added "Fusion", "Inheritance (Special Skills and Skills)", "Stadium" in Player NFT and Training Function
Added "How to play ARENA"
Added "How to play ARENA SpecialMatch"
14th Jun 2023 Update
Correction of the description of the rarity probability of players that can be acquired by opening player packs.
1st Jun 2023 Update
Added information about twin mints
Addition of items to be won in PvP
Changed opening cost of treasure chests, waiting time, and hourly cost
Added diagram of PvP victory conditions
Added unimplemented in the chapter "Rental" of the PvP mode of play
Removed the chapter "What is the organization of each rule" of PvP mode
Added items that can be bought and sold in the marketplace
24th Feb 2023 Update
Added information on Governance Tokens
15th Feb 2023 Update
Updated roadmap
Changed some chapters/titles to organize information
Corrected the description of Physical Condition (former "Fatigue Level") to reflect the name change
Added information on Governance Tokens
Added "Getting Started" chapter for new players
Added clarification on Tokenomics
Simplification of the description of tokenomics
Other minor changes in wording, including minor expression correction
22nd Jan 2023 Update
Add formula for calculating fatigue level
Add a formula for Calculating Fatigability
Specify the cost of refreshments
Specify strategies using refresh
12th Jan 2023 Update
Add Token contract address in “Tokenomics/Token Types” page
11th Jan 2023 Update
Rename “Super Techniques” to “Special Skill” to match the game UI
Correct the reward calculation formula in “Costs and Rewards” page
Correct rarity labels on “Drop Items” page
Add "How to start" section in "Gameplay"
Add “Security” page
Add “Change log” page
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