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CAPTAIN TSUBASA -RIVALS-
  • 📈Introduction
  • 🎯Project Goals
    • Creating a New Game Experience
    • Realizing a Sustainable Economy
    • Value Enhancement in $TSUGT
  • 👕Player NFT and Training Functions
    • Rarity / Level
    • Parameter / VS Parameter
    • Attributes/Cards
    • Special skill
    • Skills
    • Support Slots/Characters
    • Physical Condition/Refresh
    • Player mint
    • Player Packs and Probability
    • Fusion
    • Inheritance(Special moves and Skills)
    • Stadium
  • ⚽Gameplay
  • 🔰Free to Play
    • Basic Rules
  • ⚽Rival Mode
    • Basic Rules
    • Cost: Energy
    • Reward: TSUBASAUT
    • Reward: Treasure Box/Items
  • 🏆PvP mode
    • Preparation
    • Game Flow
    • PvP Rules
    • Goalkeepers
    • Cost: PvP Tickets
    • Reward: Rival Cards
  • 🥇How to play ARENA
    • Match Preparation
    • Game Flow
    • New Feature: Position buffs
    • New Feature: Support players
    • Stamina
    • Retirement
    • Rules
    • Cost
    • Rewards
  • 👊How to play ARENA SpecialMatch
    • Cost
    • Opponents and Special rules
    • Rewards
  • 🛒Shop/ Market Place
  • 💙Invites/Rentals
  • 💰Tokens
    • Token Types
    • Suppression of Token Volatility
  • 🛣️Roadmap
  • 🔐Security
  • 📝Change log
  • 🇯🇵日本語 (Language)
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Change log

10th Jul 2024 Update

  • Player mint: updated "Mint Cost" Table

  • Player Packs and Probability:updated "Player Pack Rarity Probability"

  • Player Packs and Probability:updated "Player Rarity Probability"

  • Fusion:updated "Fusion Partner" Table

  • Fusion:updated "Cost" Table

  • Stadium:updated "Probability of occurrence of packs with mint rarity increase"

24th Jan 2024 Update

  • Update Free to Play: addition of Free to Play section

  • Fusion: updated cost table/fusion partner table image

  • Arena PvP: Gacha reward image updated

  • Arena SpecialMatch Rewards: updated Treasure Chest A and Treasure Chest B reward chart

  • Stadium: Updated cost table/added description of mint rarity increase

  • Other minor changes including correction of wording

8th Sep 2023 Update

  • Added "Value Enhancement" in $TSUGT in Project Goals

  • Added "Fusion", "Inheritance (Special Skills and Skills)", "Stadium" in Player NFT and Training Function

  • Added "How to play ARENA"

  • Added "How to play ARENA SpecialMatch"

14th Jun 2023 Update

  • Correction of the description of the rarity probability of players that can be acquired by opening player packs.

1st Jun 2023 Update

  • Added information about twin mints

  • Addition of items to be won in PvP

  • Changed opening cost of treasure chests, waiting time, and hourly cost

  • Added diagram of PvP victory conditions

  • Added unimplemented in the chapter "Rental" of the PvP mode of play

  • Removed the chapter "What is the organization of each rule" of PvP mode

  • Added items that can be bought and sold in the marketplace

24th Feb 2023 Update

  • Added information on Governance Tokens

15th Feb 2023 Update

  • Updated roadmap

  • Changed some chapters/titles to organize information

  • Corrected the description of Physical Condition (former "Fatigue Level") to reflect the name change

  • Added information on Governance Tokens

  • Added "Getting Started" chapter for new players

  • Added clarification on Tokenomics

  • Simplification of the description of tokenomics

  • Other minor changes in wording, including minor expression correction

22nd Jan 2023 Update

  • Add formula for calculating fatigue level

  • Add a formula for Calculating Fatigability

  • Specify the cost of refreshments

  • Specify strategies using refresh

12th Jan 2023 Update

  • Add Token contract address in “Tokenomics/Token Types” page

11th Jan 2023 Update

  • Rename “Super Techniques” to “Special Skill” to match the game UI

  • Correct the reward calculation formula in “Costs and Rewards” page

  • Correct rarity labels on “Drop Items” page

  • Add "How to start" section in "Gameplay"

  • Add “Security” page

  • Add “Change log” page

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Last updated 10 months ago

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