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Change log
8th Sep 2023 Update
- Added "Value Enhancement" in $TSUGT in Project Goals
- Added "Fusion", "Inheritance (Special Skills and Skills)", "Stadium" in Player NFT and Training Function
- Added "How to play ARENA"
- Added "How to play ARENA SpecialMatch"
14th Jun 2023 Update
- Correction of the description of the rarity probability of players that can be acquired by opening player packs.
1st Jun 2023 Update
- Added information about twin mints
- Addition of items to be won in PvP
- Changed opening cost of treasure chests, waiting time, and hourly cost
- Added diagram of PvP victory conditions
- Added unimplemented in the chapter "Rental" of the PvP mode of play
- Removed the chapter "What is the organization of each rule" of PvP mode
- Added items that can be bought and sold in the marketplace
24th Feb 2023 Update
- Added information on Governance Tokens
15th Feb 2023 Update
- Updated roadmap
- Changed some chapters/titles to organize information
- Corrected the description of Physical Condition (former "Fatigue Level") to reflect the name change
- Added information on Governance Tokens
- Added "Getting Started" chapter for new players
- Added clarification on Tokenomics
- Simplification of the description of tokenomics
- Other minor changes in wording, including minor expression correction
22nd Jan 2023 Update
- Add formula for calculating fatigue level
- Add a formula for Calculating Fatigability
- Specify the cost of refreshments
- Specify strategies using refresh
12th Jan 2023 Update
- Add Token contract address in “Tokenomics/Token Types” page
11th Jan 2023 Update
- Rename “Super Techniques” to “Special Skill” to match the game UI
- Correct the reward calculation formula in “Costs and Rewards” page

Before Change

After Change
- Correct rarity labels on “Drop Items” page

Before Change

After Change
- Add "How to start" section in "Gameplay"
- Add “Security” page
- Add “Change log” page
Last modified 23d ago