> For the complete documentation index, see [llms.txt](https://captain-tsubasa-rivals.gitbook.io/en/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://captain-tsubasa-rivals.gitbook.io/en/how-to-play-arena/game-flow.md).

# Game Flow

<figure><img src="https://1426723763-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FPTyhtfEtEejU2Bxz0VTK%2Fuploads%2FIyKl4WPULf3Co4BvzJ0R%2FARENA_EN.png?alt=media&amp;token=2b2f70f8-dbf5-44d1-bf51-2a0478e993e5" alt=""><figcaption></figcaption></figure>

1. **Area Selection**

* Before the start of the turn, the area in which the situation is to be fought will be displayed.
* If it is near an opponent's territory, "FW AREA" will be displayed and the ability of your FW and the opponent's DF will be increased.<br>

2. **Command Input**

* Select the players and commands you want to use in battle.
* Up to two players, including support players, can be selected each turn.

3. **Winning or losing a turn**

* A battle will begin with the player you selected vs. the opponent.
* The player with the higher RP (RivalsPoint) wins.

Repeat turns 1-3 for up to 5 turns.

The winner of the match is determined by the number of wins and losses per turn.
