> For the complete documentation index, see [llms.txt](https://captain-tsubasa-rivals.gitbook.io/captain-tsubasa-rivals-mini-app/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://captain-tsubasa-rivals.gitbook.io/captain-tsubasa-rivals-mini-app/usdjohn-tokenomics.md).

# $JOHN Tokenomics

**$JOHN is the official token issued by this project and is eligible for the airdrop.**

* **Total Supply:** 1,000,000,000 tokens (1 billion)
* **Token Name:** John Tsubasa Rivals
* **Standard:** ERC-20
* **Contract:** 0x050be4454495579B8d943d795EE3D8B6dF4Eb7c1

The tokenomics and use cases of the $JOHN token are outlined below.

<figure><img src="/files/h3kpYQW15Yxz26VGTbg4" alt=""><figcaption></figcaption></figure>

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### Role of $JOHN in the Core Game Loop (Token Utility)

<figure><img src="/files/CMlzIuVMUDkF2BQhsx0H" alt=""><figcaption></figcaption></figure>

$JOHN serves as the central asset for various value exchange mechanisms within the **Captain Tsubasa -RIVALS- Mini App** ecosystem.\
Its economic utility evolves with each new season.

The following describes the utility during **Season 2**, which begins after the TGE:

#### **▶ Accelerated and Expanded Player Development**

* Acquire player NFTs through gacha draws
* Use **Power💪** items to unlock panels and expand strategic options
* Use **Star🌟** items to accelerate training speed and enable efficient growth
* Once development is complete, player NFTs can earn **$xJOHN** based on their strength

In this way, $JOHN sits at the center of a loop:\
**Resource investment → Accelerated gameplay → Reward token returns**

#### **▶ Key Benefits of Staking**

* **Daily Rewards:** Automatically earn Power💪 / Star🌟 items for a stable supply of resources
* **sJOHN Accumulation:** Earn points eligible for the next $JOHN airdrop
* **Compounding Returns:** Reinvest earned resources to maximize long-term gains

This structure creates a **positive feedback loop**, where continued play leads to increased economic value.

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### Circular Reward Model: Airdrops Based on Performance

The defining feature of $JOHN is its **performance-based return structure**.\
It’s not just about holding tokens—**your in-game achievements directly influence your rewards.**

**▶ Performance-Linked Economy**

* Earn $xJOHN based on the strength of developed player NFTs
* Your $xJOHN holdings determine how much $JOHN you receive in the Season 2 airdrop
* This creates a **merit-based circular economy**, where achievements convert directly into token value

***

### $JOHN: Setting a New Standard in GameFi

$JOHN is more than just a currency—it’s the **core incentive mechanism** of the system.\
Its design fuses Web3 sustainability with the appeal of a beloved game IP, creating an innovative token model.

> “Strategy generates value. Effort is rewarded.”

$JOHN represents a **next-generation GameFi reference model**, born from the fusion of the iconic **Captain Tsubasa** IP and a Web3-based economy.
