When a player levels up, he/she gains Status Points, which can be allocated to each Parameter element.
The position of each player.
The parameters used in the RIVALmode (PvE).
The parameters used in the PvP mode.
Users can allocate gained Proficiency to each VS Parameter element. Mainly earned in RIVAL mode.
The RP (rival point) during the game is affected depending on the attribute of the player and opponent.
Used in RIVAL mode. Each player holds 6 cards.
A support character (NFT) has additional effect on parameters and VS parameters.
Activated in PvP mode and affects abilities.
The image that the NFT holds.
The game BGM tune that the NFT holds.