# 属性／卡片

### 属性&#x20;

每名球员都拥有<mark style="color:red;">**力量(Toughness)**</mark>、<mark style="color:blue;">**速度(Agility)**</mark> 或 <mark style="color:green;">**技能(Skill）**</mark>中的任意属性。&#x20;

<br>

<figure><img src="/files/p74UA1P40S7SDBXrMCXC" alt=""><figcaption></figcaption></figure>

### 卡片&#x20;

球员持有6张在RIVAL模式（PvE）中作为命令使用的“卡片”。&#x20;

各张卡片的属性如下所述，为三闭环关系。&#x20;

　・<mark style="color:red;">**力量(Toughness)**</mark> → 强于<mark style="color:green;">**技能 (Skill)**</mark>

　・<mark style="color:blue;">**速度(Agility)**</mark> → 强于<mark style="color:red;">**力量**</mark> <mark style="color:red;">**(Toughness)**</mark>

　・<mark style="color:green;">**技能(Skill)**</mark> → 强于<mark style="color:blue;">**速度(Agility)**</mark>

・第1张卡片分配了球员NFT的属性。&#x20;

・第2张卡片起，种类及顺序都是随机的。


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